Monday, June 26, 2006

25-Jun-2006 Session II: Summary

( Editor's note: A good beginning, group. I had quite a bit of information to impart to you to setup the story, so I did the bulk of the talking in the first session, but as we continue forward you'll each have abundant chances to flex your RPG muscles. I was happy to see each of you exploring the skills, hobbies and personalities of your characters and your exerience for the first session will certainly reflect this. I summarized the session to capture the important facts.)

The evening of 2 Marpenoth, 1372 find most of our heroes at The Sloppy Kettle, discussing the increasing efficiency with which the orcs from Murann seem to be carrying out their caravan raids.

Thorik is absent, having returned to his family and friends in Keczulla to celebrate the Highharvestide festival. Elros, being more mercurial than most, comes as goes with his whims and is also not to be found.

The rest, (including a small, odd-looking, halfling-size creature that seems to follow Amaren about) are spending their evening at the Sloppy Kettle. Celion buys a round of drinks and mentions a new job, which will require Adventuring Guild membership but promises a greater paycheck and increased renoun. The group reluctantly agrees (ugh, membership dues!) and they are addressed by a mysterious, hooded stranger with a delivery they must make.

An ornate, magically sealed wooden box with mysterious (but not evil, according to Amaren) contents must be delivered to a representative at the imperial palace at Caer Callidyrr, one Jerrfred Marlindant no later than 16 Marpenoth. The contents of the box will be used by High Queen Alicia Kendrick and her consort, High King Keane to maintain peace within the Moonshae Isles. Heavy penalties are imposed for failure or a late delivery. The job pays 500 dragons (gp) up front and another 500 upon delivery, but the big prize here is the chance to gain favor with the Council of Six, the Shadow Thieves and the Imperial family in Caer Callidyrr.

To make the delivery, the group will need to meet a ship named The Last Elixir at the Athkatla docks on 7 Marpenoth so they provision up and ride north toward Crimmor. Celion promises to send Elros and Thorik on fast horses as soon as they can be found. During their ride north the party spots Balagos the Red Flame, a gargantuan, red wyrm from the Troll Mountains soaring high above. Curious...

Entering Crimmor, a popular caravan stop and well-fortified city, the group boards their horses and relaxes for the evening. Xelritch, Cloud and Milo head for Tymorian Trails, a popular night spot. Xel finds a partner to play darts with (and loses several dragons to a keen player, Lalion Hilior) while Milo drops a close wrestling match to a Dark Moon named Zigol. Meanwhile, Stolig and Amaren visit the local Guildhouse to gather some information. They meet a gent called Lloyd Forans who knows little about Balagos and suggests that the pair visit Kimimer Jedrassen, the knowledgable but undervalued town historian. All party members return to Drover's Drink, their usual Crimmor hangout and each gets a good nights' rest (with Stolig fiddling a bit with his invention first).

The following morning (4 Marpenoth) Stolig meets with Kimimer who speculates that Balagos must see something that interests him to be traveling this far west with such frequency. He has no literature on Balagos, but promises to do some research and ready it for Stolig's next visit to Crimmor. The party breaks their fast and retrieves their horses from the livery, ready to journey west toward Athkatla.

Saturday, June 24, 2006

25-Jun-2006 Session II: Try again

We're going to try again. I've spoken to part of the group and I'll try to contact the rest of you. We'll be at Gamers Haven (the normal spot) in Middleburg Heights at about 1:00pm (Aaron and I will try to get there a bit earlier) tomorrow, Sunday 25-Jun-2006.

If the entire group makes it (or if we're just missing one person that I can integrate in later) then we'll start the actual campaign. If we only have half a group, I have some encounters planned that would be the 'work' the party would actually be doing up to this date.

Here is the current breakdown, I'll update as I receive responses so be sure to 'refresh' the page so that you're not looking at a cached (old) version:

  • Thorik Ironhead (Josh) - Can't make it.
  • Milo Quickfist (Don) - Called. He will make it.
  • Elros Elward (Scott) - Contacted. Will try to make it.
  • Xelritch Faeonil (Jason) - Contacted. Will try to make it (but will be sleepy).
  • Stolig Blimpth (Aaron) - Will be there.
  • Amaren Corinath (Chris) - Contacted. Will make it.
  • Cloud Strife (Thom) - Posted. Will make it (but will be sleepy).
  • Dungeon Master Paul - Will be there.
  • Dungeon Master Mike - Can't make it.
Hope to see you there. Call my cell tomorrow (the number is in your campaign packet) between 11:00 and 12:00 if you need a ride to the store.

Friday, June 23, 2006

22-Jun-2006 Session II: A False Start

Sorry about the aborted session guys. Most of my side of town was under water for a bit. I spent 45 minutes traveling the 5 miles from work to Mikes house (which we found was inaccessible by road until about 9:00pm) in 6-10 inches of water. My house in Bedford got a substancial amount of water in the basement. We decided that cross-town travel was not a good idea.

I am working on some pre-quel encounters that will work with a split group so that those going to Origins can play some within the campaign and those remaining here can also play a couple of encounters. XP shouldn't get too out of whack.

How does everyone feel about a session this Sunday the 25th or a one-shot Tuesday session on the 27th? As soon as I hear from the bulk of the group, I'll post the results and session plans here.

Friday, June 16, 2006

15-Jun-2006 Session I: Character Building

I want to complement everyone on their characters. The group is varied, versatile and not at all broken. I was going over sheets until about 2:00am and you guys did a great job building the stats for what looks to be a very potent adventuring group. I can't wait to learn some more detail on your backgrounds and talk about your motivations, ambitions and secrets.

Feel free to start your own blog here on blogger, it's easy and free. You can drop your character's thoughts in there for the rest of the group to see, and even author your background stories and other information (like a Paladin's code of Honor!) there if you wish. Let me know the blog name and I'll create a link from this page.

I'll be in contact with you this week if I have questions, so that we can hit the ground running next Thursday.

Sunday, June 11, 2006

15-Jun-2006 Session I: Preparations continue...

Hello all,

Mike Walton has graciously accepted the postition of co-DM and is working with me on the world that you will inhabit soon. My thanks to Mike for helping me bring the characters and places of western Faerun to life.

We will continue with character preparations in our Thursday, 15-Jun-2006 session. I haven't heard back from all players yet on the switch to Tuesday nights, so we'll remain on Thursdays for now.

So far we have (I'll edit this list as we firm up):

    • Jason: Human Rogue/Dread Commando
    • Chris: Human Paladin
    • Aaron: Gnome Cleric
    • Tom: Air Mephling Warlock
    • Scott: Human Sorcerer
    • Don: Human Rogue / Monk
    • Josh: Dwarven Fighter
I don't think that Mark is going to play full time, so we have a single slot open. Please check with me before you offer the slot to anyone.

See you all on Thursday,

DMP (DungeonMasterP)